Small game written to test OpenGL programming. It is simple and unfinished. We provide it just to show an idea
Please visit MiTo Team's web-site to check for latest available version.
You have small ship in a "deep space" without any gravitation. So it has absolute inertia. Ship has 3 reactive engines: main and two rotators. Ship's acceleration and movement are calculated according to real Newton's law. This means that this ship has no breaks. You have to rotate it on 180 degrees and use main engine to reduce movement speed. Same things with rotators.
Ship is situated in virtual labyrinth. Your goal is to fly to "garage" marked by white line.
UP use main engine
LEFT,RIGHT use rotation engines
A,Z, S,X, D,C rotate whole space
Please let us know if you like an idea of this game. We are thinking about it improvement. But we don't want to work on it if noone like it.
You are welcome with your idea and suggestions at email@example.com or at MiTo Team's web-site